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Anglesey

Named after the island on which it originated, Anglesey is a game centred around hunting down the Jack, Queen and King of your assigned suit.

Tried and tested by Friday Afternoons
2-4 players (ideally 4)
15 minutes
Requirements
  • 1 deck of cards

Objective

In Anglesey, each player is assigned a suit. The aim is to be the first player to collect the Jack, Queen and King of their assigned suit.

Set-up

  1. Each player is radomly dealt one Ace (face-up), one Jack (face-down), one Queen (face-down) and one King (face-down), positioned in front of them in that order from left to right (do this for four players, even if fewer than four are playing).
  2. Each real player checks the Jack, Queen and King that they've been dealt. If all three are of the same suit as the Ace card they hold then that player would start the game in a winning condition. They must declare this so that the Jacks, Queens and Kings can be shuffled and redistributed.
  3. The rest of the cards, including the two Jokers, are shuffled.
  4. 5 cards are dealt to each player (do this for four players, even if fewer than four are playing), and the rest of the deck is placed face-down in the centre of the table.

Play

The Ace card that each player has received determines their suit. A player may check which Jack, Queen and King they hold at any time, but should keep this secret.

Rounds

At the beginning of a round, each player (starting with the player who won the last round* and moving to the left) places one card from their hand face-down in front of them and replaces it with a card from the deck. All players then turn over their played cards, and the player with the highest number wins the round.

The winner of the round can then swap any one of their three face cards for the same face card held by any other player (e.g. swap a Jack for a Jack, or a Queen for a Queen).

At the end of the round, all played cards are placed face-up onto a discard pile.

* The first round is started by the player to the left of the dealer.

Tied rounds

If two or more players are tied for the highest card played, they all win the round and earn the right to swap a face card. Swaps take place in the order that the tied cards were placed on the table.

The deck and the discard pile

When the last card is taken from the deck, the discard pile (along with any dummy hands if playing with fewer than four players) is shuffled and turned over to form a new deck.

Jokers

If a player has a Joker in their hand, they may use it when an opponent attempts to swap a face card with them to prevent the swap from happening. The opponent loses their swap when this happens (i.e. they can't then swap with another player instead).

Jokers are placed on the discard pile once used.

End of the game

The game is over as soon as one player obtains all three face cards that match their Ace, and this player is declared the winner.

If two players acheive this at the same time as the result of a single swap, the player who initiated the swap (i.e. the winner of the round) wins the game.

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